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Your guide to Declaration Practice

A focus for your next round

Before making a move, check the cards in view. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Use another round to revisit a decision.

Your goal

Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. Use the rule sheet as a reference.

Start here and follow along

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

Keyboard and screen controls

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Use another round to revisit a decision. Begin with the objective.

An example to follow

Example hand: 9♦ J♥ Q♠ 8♥ 10♦ 8♦ 9♦ 4♠ 8♣ 6♥ 9♠ J♣ 9♥. Wild rank 6. No full grouping meets the two-sequence and pure-sequence requirement. The penalty for this hand is 50 points. Use another round to revisit a decision.

One detail worth checking

Keep the active rule in mind. Do not judge only the best three cards; every remaining card matters. Take the next action only when the current step is clear.

A few questions answered

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. For a calm first round, focus on one decision. Check the relevant controls before continuing.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Begin with the objective. Check the relevant controls before continuing.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Begin with the objective. The same rule applies on a phone and on a computer.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Take a moment to read the table. Return to the explanation when a decision is unclear.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. A clear plan starts with the current position. Take the next action only when the current step is clear.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. Use the rule sheet as a reference. Take the next action only when the current step is clear.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Begin with the objective. Check the relevant controls before continuing.